IDENTIDAD STUDIO

EXPERIMENTAL SPACE OF DESIGN

BY CARTER



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My name is Carlos T. Acosta Pérez(AKA Carter). I am a Brooklyn-basedPuerto Rican architectural designer and mixed media artist with a Master of Architecture from Pratt Institute and a Bachelor of Environmental Design from the University of Puerto Rico, bringing over nine years of experience working with firms including RSVP Architects, Snarkitecture, Mark Foster Gage Architects, CAZA, Reid Architecture, and, most recently, LOT-EK Architecture.

My work operates at the intersection of 3D model-making, visualization, and speculative design, where models are not just representational tools but instruments for testing form, material behavior, and spatial narratives through iterative processes. I approach design through dissection and reconstruction, treating form as something to be questioned and reassembled while using materiality as a medium for storytelling, where textures, assemblies, and fabrication techniques contribute to broader spatial narratives.

I often find myself wanting to explore various fields in pursuit of different types of projects that are all connected to the realm of art. This can involve activities such as building, curating exhibitions, publishing, theorizing about specific concepts, developing comics, creating illustrations, producing animations, fabricating objects, and even producing films and sculpting. For this reason, I envision this space as a place to fundamentally explore, research, and document the daily choices and practices that shape our identities in relation to space, time, community, and the objects that surround us.


ARCHITECTURE




01 CONERSTONE

A cultural center, and harvesting facility that accommodates recreational spaces for the communities to manifest their cultural needs while providing jobs that reflect the demography. Read more


02 DOS FABRICAS

An industrial structure that incorporates the two processes such as a recycling and waste to energy facility, together with an educational component of a public gallery.
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03 ROOM OF KNOWLEDGE

A retake on the education rooms, integrating inmersive and interactive space.

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04 DROWNED MEMORIES

Parting from the studio’s question of Newness & Obsolescence in the field of architecture, we look upon the qualities that empower or weaken how we view these two subjects.

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05 TERRA NOVA SKYSCRAPER

A building made to change and work for its user and in the process be able to adapt for the times and usage.

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06 THE BEND

A case study between automated and human interaction parting from a prototype form that’s then processed to mutate and hybridize on itself to develop a sense of space.

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06 RED HOOK SCHOOL

A case study between automated and human interaction, parting from a prototype form that’s then processed to mutate and hybridize on itself to develop a sense of space.

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07 El APA

Concept art focused on the exploration of indigenous Boricua symbols embedded in everyday household utilities.

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OBJECTS



01 PARACADE

A cultural center, and harvesting facility that accommodates recreational spaces for the communities to manifest their cultural needs while providing jobs that reflect the demography.
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02 TERRAFORMING

Terraforming comes out of a micro and nanoscale image research, focused on patterns formed in nature.

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03 SHAPED BY FACADES

This project consists of the creation of space by hybridization of the many languages Manhattan and Brooklyn Facades come to offer, taking them from a 2D level and stretching those qualities on the 3Drealm.

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VISUALS


03 Bastion Boricua

This structure represents a hybrid of totem, living space, and lighthouse, composed of significant Puerto Rican symbols.

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PLACES





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