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ARCHITECTURE




01 CONERSTONE

A cultural center, and harvesting facility that accommodates recreational spaces for the communities to manifest their cultural needs while providing jobs that reflect the demography. Read more


02 DOS FABRICAS

An industrial structure that incorporates the two processes such as a recycling and waste to energy facility, together with an educational component of a public gallery.
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03 ROOM OF KNOWLEDGE

A retake on the education rooms, integrating inmersive and interactive space.

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04 DROWNED MEMORIES

Parting from the studio’s question of Newness & Obsolescence in the field of architecture, we look upon the qualities that empower or weaken how we view these two subjects.

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05 TERRA NOVA SKYSCRAPER

A building made to change and work for its user and in the process be able to adapt for the times and usage.

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06 THE BEND

A case study between automated and human interaction parting from a prototype form that’s then processed to mutate and hybridize on itself to develop a sense of space.

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06 RED HOOK SCHOOL

A case study between automated and human interaction, parting from a prototype form that’s then processed to mutate and hybridize on itself to develop a sense of space.

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07 El APA

Concept art focused on the exploration of indigenous Boricua symbols embedded in everyday household utilities.

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08 CODA

Inspired by the Metropolitan Transportation Authority’s reef initiative, where
decommissioned train cars are stripped of...


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